Commit 61eb070b authored by Demon000's avatar Demon000 Committed by prady

sdm660-common: Rework Light HAL based on xiaomi-msm8998 source

* squash from here
https://github.com/xiaomi-msm8998/device_xiaomi_msm8998-common/tree/afafb3b3f398cede950eeb369e1f205b2a4d9cf8/light

* Added automatic max brightness detection
* Rework debug Statments

The xiaomi-sdm660-devs one created Led Light issues

Change-Id: Ie7b62a488770734e659f4db03436ebaa2f2f5f30
parent e15c7526
//
// Copyright (C) 2018 The Android Open Source Project
// Copyright (C) 2018 The LineageOS Project
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
......@@ -20,8 +19,11 @@ cc_binary {
srcs: ["service.cpp", "Light.cpp"],
shared_libs: [
"libbase",
"libhardware",
"libhidlbase",
"libhidltransport",
"liblog",
"libhwbinder",
"libutils",
"android.hardware.light@2.0",
],
......
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/*
* Copyright (C) 2017-2020 The LineageOS Project
* Copyright (C) 2018 The LineageOS Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
......@@ -14,11 +14,35 @@
* limitations under the License.
*/
#pragma once
#ifndef ANDROID_HARDWARE_LIGHT_V2_0_LIGHT_H
#define ANDROID_HARDWARE_LIGHT_V2_0_LIGHT_H
#include <android/hardware/light/2.0/ILight.h>
#include <hardware/lights.h>
#include <hidl/Status.h>
#include <map>
#include <mutex>
#include <vector>
#include <unordered_map>
using ::android::hardware::Return;
using ::android::hardware::Void;
using ::android::hardware::light::V2_0::Flash;
using ::android::hardware::light::V2_0::ILight;
using ::android::hardware::light::V2_0::LightState;
using ::android::hardware::light::V2_0::Status;
using ::android::hardware::light::V2_0::Type;
typedef void (*LightStateHandler)(const LightState&);
struct LightBackend {
Type type;
LightState state;
LightStateHandler handler;
LightBackend(Type type, LightStateHandler handler) : type(type), handler(handler) {
this->state.color = 0xff000000;
}
};
namespace android {
namespace hardware {
......@@ -26,42 +50,13 @@ namespace light {
namespace V2_0 {
namespace implementation {
using ::android::hardware::Return;
using ::android::hardware::light::V2_0::ILight;
using ::android::hardware::light::V2_0::LightState;
using ::android::hardware::light::V2_0::Status;
using ::android::hardware::light::V2_0::Type;
class Light : public ILight {
public:
Light();
Return<Status> setLight(Type type, const LightState& state) override;
Return<void> getSupportedTypes(getSupportedTypes_cb _hidl_cb) override;
private:
void setLightBacklight(Type type, const LightState& state);
void setLightButtons(Type type, const LightState& state);
void setLightNotification(Type type, const LightState& state);
void applyNotificationState(const LightState& state);
uint32_t max_button_brightness_;
uint32_t max_led_brightness_;
uint32_t max_red_led_brightness_;
uint32_t max_screen_brightness_;
std::unordered_map<Type, std::function<void(Type type, const LightState&)>> lights_{
{Type::BACKLIGHT, [this](auto&&... args) { setLightBacklight(args...); }},
{Type::BATTERY, [this](auto&&... args) { setLightNotification(args...); }},
{Type::NOTIFICATIONS, [this](auto&&... args) { setLightNotification(args...); }}};
// Keep sorted in the order of importance.
std::array<std::pair<Type, LightState>, 2> notif_states_ = {{
{Type::NOTIFICATIONS, {}},
{Type::BATTERY, {}},
}};
std::vector<std::string> buttons_;
std::mutex globalLock;
};
} // namespace implementation
......@@ -69,3 +64,5 @@ class Light : public ILight {
} // namespace light
} // namespace hardware
} // namespace android
#endif // ANDROID_HARDWARE_LIGHT_V2_0_LIGHT_H
/*
* Copyright (C) 2018 The Android Open Source Project
* Copyright (C) 2020 The LineageOS Project
* Copyright (C) 2018 The LineageOS Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
......@@ -25,13 +24,15 @@
using android::hardware::configureRpcThreadpool;
using android::hardware::joinRpcThreadpool;
using android::hardware::light::V2_0::ILight;
using android::hardware::light::V2_0::implementation::Light;
using android::OK;
using android::sp;
using android::status_t;
int main() {
android::sp<Light> service = new Light();
sp<ILight> service = new Light();
configureRpcThreadpool(1, true);
......
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